Maya, ZBrush, UE5, Substance 3D Painter, Speed Tree
Organic models' modeling(high and low poly),
Retopology, UV unwrapping and texturing.
Terrain, skybox, decal and assets implement in UE5.
Concepting, lighting, animating, rendering and final editing.
Maya, UE5, Substance 3D Painter, Adobe Premiere
Hard Surface models' modeling, UV unwrapping and texturing.
Maya, Zbrush, Houdini, Unity, Substance 3D Painter, Vive Pro, Ekto VR Boots
Spaceship modeling, UV unwrapping and texturing.
Terrain, skybox, lighting in Unity, and rocks auto generating in Houdini.
Storyboarding, UIUX design.
Zbrush, Maya, Procreate
Character concepting, modeling and sculpting.
Maya, Zbrush, Adobe Substance Painter, Adobe After Effects
Car modeling, UV unwrapping and texturing.
Character modeling, rigging, skinning, and animations.
Storyboarding, lighting, rendering and final editing.