The Cold Zone is a 3D environment art project using UE5.
• Played a key role in world-building, concept art, and environmental storytelling.
• Developed customized 3D Sci-Fi buildings, props, assets to bring extreme weather setting to life.
• Worked on hard-surface assets’ modeling, UV unwrapping, texturing, applied PBR workflow.
• Applied expertise in customized materials (decal, terrain, skybox) set up in Unreal Engine 5.
• Implemented lighting and rendered final fly-through animation.