EKTO VR Experience

EKTO VR is the creation of a visually stunning VR experience that served as the Ekto robotic boots' tutorial showcased at the Expo and Trade show. The players traverse unknown planets, complete missions, and enjoy space walking in VR without motion sickness.

• Created VR art assets through 3D modeling, UV unwrapping, texturing, and implementation.
• Utilized industry-standard tools (Unity, Maya, SP...) for seamless asset creation and integration.
• Delivered 7 iterations of interactive prototypes focusing on environmental design and layouts.
• Implemented lighting and post-processing effects to achieve the desired feel of environments.
• Optimized assets for performance and constraints, ensuring smooth, immersive VR experience.
• Collaborated with programmers, designers, TAs to integrate assets and ensure functionality.

VR playthrough demo|Sound on recommended
Single-player gamified tutorial specifically designed for EKTO VR boots' first-time users.

  
  
  
Scene 1
"Spaceship" in Maya rendering and in VR experience:




Scene 1
"Spaceship" in Maya rendering and in VR experience:

 
(Hologram shader and Wireframe Shader)


(Hologram shader and Wireframe Shader)

  
  
  
Scene 2
"Alien Planet" in VR experience:




Scene 2
"Alien Planet" in VR experience:

 
(Lava Shader, Glowing Effect, and Particle System)


(Lava Shader, Glowing Effect, and Particle System)




Procedural tools
1. High poly models - For baking to low poly models to retain realistic details
2. Rock and Coral Generator - For rapid layout and environment changes
3. Skybox created in Spacescape and Ps - For the special style of alien planet