

I am Home is a first-person VR interactive storytelling horror game using Unity and Oculus Quest 2 developed
in 2 weeks. The player plays as the husband coming back from work and found his wife missing in the house.
In this game development, a mythical, haunted house with lots of freedom is the key experience we want to create.
As the player proceeds the game, there will be a strings of clues telling a tragic story about why the house is haunted.
We intended to make the environment mysterious, quiet, and dark.
Various kinds of lighting is used in order to limit the scale of view and create a sense of horror.
The Team:
Chao Li & Shan Jiang - Programmer
Ray (Yutian Xie) - Artist/Sound Designer
Xiaoying Meng & Yongzi Ye - Artist
Tool Used:
Illustrator - Graphic Design
Photoshop - Texture/illustration/2D
Audacity - Dialogues/SFX design
Unity - Coding + Lighting
Maya - Model
Substance Painter - Texture
Game Showcase
Turn up the volume for a better experience!