I am Home is a first-person VR interactive storytelling horror game using Unity and Oculus Quest 2 developed
in 2 weeks. The player plays as the husband coming back from work and found his wife missing in the house.
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In this game development, a mythical, haunted house with lots of freedom is the key experience we want to create.
As the player proceeds the game, there will be a strings of clues telling a tragic story about why the house is haunted.
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We intended to make the environment mysterious, quiet, and dark.
Various kinds of lighting is used in order to limit the scale of view and create a sense of horror.
The Team:
Chao Li & Shan Jiang - Programmer
Ray (Yutian Xie) - Artist/Sound Designer
Xiaoying Meng & Yongzi Ye - Artist
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Tool Used:
Illustrator - Graphic Design
Photoshop - Texture/illustration/2D
Audacity - Dialogues/SFX design
Unity - Coding + Lighting
Maya - Model
Substance Painter - Texture
Game Showcase
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