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I am Home is a first-person VR interactive storytelling horror game using Unity and Oculus Quest 2 developed

in 2 weeks. The player plays as the husband coming back from work and found his wife missing in the house. 

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In this game development, a mythical, haunted house with lots of freedom is the key experience we want to create.

As the player proceeds the game, there will be a strings of clues telling a tragic story about why the house is haunted.

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We intended to make the environment mysterious, quiet, and dark.

Various kinds of lighting is used in order to limit the scale of view and create a sense of  horror. 

The Team: 

Chao Li & Shan Jiang - Programmer

Ray (Yutian Xie) - Artist/Sound Designer

Xiaoying Meng & Yongzi Ye - Artist

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Tool Used: 

Illustrator - Graphic Design
Photoshop - Texture/illustration/2D
Audacity - Dialogues/SFX design

Unity - Coding + Lighting
Maya - Model
Substance Painter - Texture

Game Showcase

Turn up the volume for a better experience!

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